MW5 Clans Patch Notes and Update
PATCH WILL DEPLoY on FEB 10th at 11 AM PDT 2 PM EDT 6 PM UTC
Greetings, Warriors.
We’ve got a mid-sized patch with nice improvements and content updates rolling out for MechWarrior 5: Clans. This patch contains a mix of bug fixes, balance tweaks, and quality-of-life improvements across the game, with a focus on Wolves of Tukayyid. We’ve also made a few cockpit and Arrow IV updates based on testing and feedback.
Digital Extras owners will see a separate update to the Digital Extras DLC, adding new Wolves of Tukayyid art book content, including additional characters, missions, and tech.
(The Technical Readout Manual update will be coming in the future)
Thanks for playing MechWarrior 5: Clans and for all the feedback, bug reports, and suggestions.
And yes, while we have your attention, the team is already hard at work on the next MW5 Mercs and Clans DLCs. More details on the MW5 Mercs DLC 8 will be coming at the end of March.
The MechWarrior 5 Team.
Digital Extras Update
- Added Wolves of Tukayyid content to the Artbook
- Added art book pages for new and returning characters, missions, and tech seen in Wolves of Tukayyid
- Mech TRO to be added in a future update
Gameplay
ARROW IV Designer Notes:
The Arrow IV artillery system is a weapon system vastly different from many of the weapons in the current roster, and unfortunately, it was released with several unresolved bugs that produced behavior that was never intended with the weapon.
While we wished to see a number of these unintended bugs addressed with the latest patch, given the reception of Arrow IV, we did not want these bug fixes to be seen as a net-negative to the weapon’s experience. So we have paired these bug fixes with a rebalance pass that leans heavily into Arrow IV’s “big boom” support weapon role. Providing a 25% boost to upfront damage, but refactors some of its other stats, such as cooldown, heat, and ammo count.
- Arrow IV balance pass and bug fixes
- Fixed UI issues with the Arrow IV stats
- Updated the Marketplace model of the Arrow IV
- Arrow IV now properly applies Chassis Milestone kills
- Removed a bug that saw Arrow IV's do increased damage against large bosses
- Fixed a bug that reduced the default spread of Arrow IV down to 0
- By default, ARROW IV strikes will not guarantee a direct hit against targets without further guidance from other pieces of equipment.
- Fixed ARROW IV's intended interaction with NARC and TAG
- NARC and TAG effects reduce ARROW IV's weapon spread down to 0
- Removed a bug that gave the weapon LRM-based minimum ranges rather than its intended 240 meter minimum range
- Fixed explosion area visual effect to match actual damage radius
- Increased Base Damage: 20 → 25
- Reduced Ammo: 14 → 12
- Increased Heat 16 → 18
- Minimum increased to 240 (from 180) (Error using LRM minimum range rather than Artillery min range.)
- Updated the cockpits of the Linebacker, Naga, and Incubus
- Adjusted cockpit view VFX for various weapons to improve visibility when firing
- Pilots now wear the correct fatigues in cockpit view depending on campaign
- Artillery Strikes via the Battlegrid now properly launch where the user selects
- Fixed an issue where the cursor would disappear if you open the Battlegrid while the Radial menu was open
- Technicians now return to the pool if a ’Mech with active techs is sold
- Fixed various UI issues for instances where users sell all their ’Mechs
- Added a Buy Back option to the Mech Market screen
- Spectators are no longer able to take control of a ’Mech that was destroyed in repair bays
- The game no longer runs in the background on the mission failed screen
- All ’Mechs will now become available in the Marketplace once the Wolves campaign is completed
- Kerenskies now replenish once they fall below 10k in the Post campaign for Wolves of Tukayyid
New Game Plus
- Adjusted the New Game Plus ’Mech pool to include more Light, Heavy, and Medium ’Mechs
Audio
- Increased the volume of BB’s "Override Shutdown" line
- Fixed an issue where static or waterfall audio could be heard in the mission central hub
- Fixed an audio hover issue that caused loud buzzing
Barracks
- Improved the Skill Increase screen in the Barracks to include more information
- Added a Bio option when selecting pilots for those who want more backstory of the Star
- Added to all pilots in all campaigns
- Maxed-out skills are no longer selectable
Missions
- General environment art improvements to all missions
- Fixed various spots where ’Mechs could get stuck
- Fixed various floating assets and environment collisions
Planting Feet in the Plains
- Music no longer doubles up
Clearing Out the 282nd
- Fixed an issue where ’Mechs could fall under the river
Paving the Way
- Fixed an issue where sometimes destroying the second sensor array did not count toward the objective
- Allies now use Clan Wolf skins
Dousing Dreadfire
- Fixed Dreadfire collision when active and destroyed
- Improved the collision of the overpass
- Fixed a Ranna dialogue line that was missing audio
A Wall of Wolf Spiders
- Fixed an issue where a supply cache did not count toward the AMP
Securing Skupo
- RRS Eldur paperdoll is now labeled "Left" and "Right"
- Fixed client replication issues with the RRS Eldur
Finding a Pulse
- Fixed an issue where enemies could get stuck when leading into the final jammer site
The Battle of Brzo
- Music now plays throughout the entire mission
Mechs
- SNS-Prime no longer displayed on the Linebacker Select Omnipod screen
- The Bane "Leviathan" camp pattern now properly unlocks
- Fixed an issue where users were able to equip DLC Omnipods without owning the required DLC
- Ice Ferret affinity now properly applies when chosen
General
- Various localization and spelling fixes
- Fixed various UI text overlapping issues
- Users can no longer click and drag weapons without being in the Edit Loadout screen
- Fixed the Simpod mission order for Wolves of Tukayyid
- Fixed an instance where attempting to save the game would fail
- Fixed duplicate Machine Gun Ammo warnings in the Mechlab
- Options: 4-button control mappings are now properly presented in the game’s UI
Ghost Bear: Flash Storm
- Fixed a co-op issue where clients could not damage the Iron Talon UAC20 turrets
Smoke Jaguar
- Last Resort now has audio during the mission opening sequence
Tagged: Digitalextras, Mw5Clans, Patch-Notes, Update, Wolvesoftukayyid